Check the uploaded WebGL bundle before making any “playable” claim.
KBBQ Idle WebGL
Technical walkthrough for a playable idle game: confirm the build is healthy, show the core economy loop, then explain why the WebGL surface is safe to host publicly.
Explain grill → serve → upgrade → prestige as one clean economy story.
Use compliance and policy pages before discussing rollout posture.
First review path
- 1 · Frame it: confirm whether the build needs attention or is ready for preflight.
- 2 · Verify: use Check Build Files before making any playable claim.
- 3 · Defend: open Help / Compliance to explain rollout checks and public guardrails.
This primary panel stays intentionally docs-first until a verified Unity WebGL build is attached.
If a real build exists under docs/Build/, set the build name below
(for example KBBQIdleWebGL) and run preflight before starting it.
Use this to narrate the current state without overstating whether the build is actually live.
Playable preflight
Ready for preflight and launch.
Run Check Build Files before any playable claim.
Build checks and live launch are intentionally kept separate.
Ready to summarize the current review posture.
Run preflight, then launch the WebGL build.
Use this panel to check the build bundle, explain the gameplay loop with the docs pages, and keep rollout language tied to the actual launch result.
Docs route, controls copy, economy explanation, and release posture are ready while the bundle is checked.
Playable status depends on preflight plus a clean WebGL launch.
Run Check Build Files, then Start Game and keep Help/About open for review context.
The panel below tracks manifest and core asset presence before the canvas takes over.
Review Path
- 1. Before the playable build is ready, keep the preflight panel visible and narrate the review route.
- 2. Run Check Build Files before claiming the WebGL surface is live.
- 3. Open Help and About to explain controls, loop, and deployment posture.
- 4. Use Compliance before discussing service launch or public rollout.
How to Play
- Buy raw meat, place it on a grill slot, then flip and collect when it is ready.
- Serve customers with cooked inventory to keep queue flow and income stable.
- Use upgrades and boosts to speed up sizzle throughput and unlock better cuts.
Trust & Policy
- Support: use GitHub Issues for bug reports and account-service requests.
- Privacy: gameplay/account telemetry is limited to service operation scope.
- Terms: in-game economy values may change during balancing updates.
Operations Readiness
External slots stay disabled by default while operators inspect gameplay, build health, privacy, and release posture.
Service launch path
KBBQ Idle Unity can start free, then convert on private value.
Korean BBQ idle game prototype with progression, leaderboard, events, and collectible content. The free surface stays public and reviewable; ads and IAP stay disabled by default, and private value begins with scoped prototype customization.