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KBBQ Idle WebGL

Technical walkthrough for a playable idle game: confirm the build is healthy, show the core economy loop, then explain why the WebGL surface is safe to host publicly.

01 · Build health

Check the uploaded WebGL bundle before making any “playable” claim.

02 · Core loop

Explain grill → serve → upgrade → prestige as one clean economy story.

03 · Public posture

Use compliance and policy pages before discussing rollout posture.

First review path

  • 1 · Frame it: confirm whether the build needs attention or is ready for preflight.
  • 2 · Verify: use Check Build Files before making any playable claim.
  • 3 · Defend: open Help / Compliance to explain rollout checks and public guardrails.

This primary panel stays intentionally docs-first until a verified Unity WebGL build is attached. If a real build exists under docs/Build/, set the build name below (for example KBBQIdleWebGL) and run preflight before starting it.

Reviewer handoff

Use this to narrate the current state without overstating whether the build is actually live.

Current mode

Playable preflight

Playable claim

Ready for preflight and launch.

Next move

Run Check Build Files before any playable claim.

Evidence note

Build checks and live launch are intentionally kept separate.

Ready to summarize the current review posture.

Ready. Check the WebGL bundle, then launch the playable surface.
Tip: if your build uses `.unityweb`/`.br`/`.gz`, this page auto-detects those formats. Keyboard: C check · S start · F fullscreen · B copy checklist · ? help.
Playable preflight · build ready to check

Run preflight, then launch the WebGL build.

Use this panel to check the build bundle, explain the gameplay loop with the docs pages, and keep rollout language tied to the actual launch result.

Base KBBQIdleWebGL
Mode Playable preflight
Claim Preflight before launch
What reviewers can assess now

Docs route, controls copy, economy explanation, and release posture are ready while the bundle is checked.

What still needs proof

Playable status depends on preflight plus a clean WebGL launch.

Next recommended move

Run Check Build Files, then Start Game and keep Help/About open for review context.

Evidence anchor

The panel below tracks manifest and core asset presence before the canvas takes over.

Review Path

How to Play

Trust & Policy

Operations Readiness

External slots stay disabled by default while operators inspect gameplay, build health, privacy, and release posture.

Service launch path

KBBQ Idle Unity can start free, then convert on private value.

Korean BBQ idle game prototype with progression, leaderboard, events, and collectible content. The free surface stays public and reviewable; ads and IAP stay disabled by default, and private value begins with scoped prototype customization.

Free entryfree WebGL build on Pages/itch.io
Private inquirybranded WebGL review builds, content planning, and monetization-readiness handoff
Search intentKBBQ Idle Unity demo / KBBQ Idle Unity system architecture

KBBQ Idle Unity project evidence

Free idle-game economy tuning sheet for Unity prototype balancing. The linked guides are derived from the repository's checked-in documentation, architecture, tests, and release checks.